Combat Mis…

Editing

Bogging

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 14: Line 14:
 
* The same setup as above, except using MUD, results in 1 bogging per 350 m. That is a rate of roughly 428 times the rate on grass!
 
* The same setup as above, except using MUD, results in 1 bogging per 350 m. That is a rate of roughly 428 times the rate on grass!
 
* The mud test showed that 1 in 10 bogging incidents resulted in immobilization. This number is consistent with the grassXT test, where there was insufficient testing to get enough immobilizations to be confident of a rate.
 
* The mud test showed that 1 in 10 bogging incidents resulted in immobilization. This number is consistent with the grassXT test, where there was insufficient testing to get enough immobilizations to be confident of a rate.
In [http://www.battlefront.com/community/showthread.php?t=101538 another thread], the result suspected by many players was confirmed: bogging (and subsequent immobilization) is much likelier when tanks are partly on a road and partly off. Thus, when drive on roads you should be very careful to keep your tanks fully on the road.
+
In [http://www.battlefront.com/community/showthread.php?t=101538 another thread], the result suspected by many players was confirmed: bogging (and subsequent immobilization) is much likelier when tanks are partly on a road and partly off. Thus, when you roads you should be very careful to keep your tanks fully on the road.
 
[[Category:Concepts]]
 
[[Category:Concepts]]
 
[[Category:Rules]]
 
[[Category:Rules]]
  Loading editor
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template