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[[File:Combat-mission-black-sea-logo.jpg|thumb|CMBS logo]]Combat Mission: Black Sea is the latest instalment in the Combat Mission -line of games. It will be using the new CMx2 3.0 game engine. It was officially announced on 4th of November 2014. It was released on 30th of January, 2015.
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[[File:Combat-mission-black-sea-logo.jpg|thumb|CMBS logo]]Combat Mission: Black Sea is the latest installment in the Combat Mission -line of games and the first using the new CMx2 3.0 game engine. It was officially announced on 4th of November 2014 and later released on 30th of January, 2015.
   
 
==General Information==
 
==General Information==
   
The backstory of the game takes place in 2017. The events of 2014 in Ukraine set tensions between Russia and Ukraine. Kiev goverment and the Russians still argue about the status of the contested regions of Crimea and Eastern Ukraine. In 2017 Ukraine announces that they join EU and NATO. Relationship of the two countries turns to worse and Russian armed forces are deployed to the border. This causes Western nations to mobilize as well because of their willingness to expand east. In June 2017, fighting erupts in Donetsk region and after that the whole border is afire.
+
The events of the game take place in 2017. The events of 2014 in Ukraine set tensions between Russia and Ukraine. Kiev government and the Russians still argue about the status of the contested regions of Crimea and Eastern Ukraine. In 2017 Ukraine announces that they join EU and NATO. Relationship of the two countries turns to worse and Russian armed forces are deployed to the border. This causes Western nations to mobilize as well because of their willingness to expand east. In June 2017, fighting erupts in Donetsk region and after that the whole border is afire.
   
   
Black Sea adds multiple new features to the game. Amphibious vehicles are introduced, so some of the vehicles are now capable of swimming like they are in the real life. The game also adds unmanned aerial vehicles to both US and Russian sides. The game also simulates [[Electronic Warfare|electronic warfare]] in the form of scenario enviromental setting in which you can decide how much interference there is to communications equipment. Precision artillery is also added, with the possibility of precise single shot artillery capable of hitting the target. Active Protection Systems (APS) are also added to multiple vehicles on both Russian and US sides. The APS can track incoming enemy missiles and shoot them down before they hit the target. Airburst munitions are added to be used by ground forces. Surface-to-air missiles are added as well in order to add defensive capabilities to the ground troops against air threats. It also adds expanded soldier night vision systems in form of better night vision and thermal imagers.
+
Black Sea adds multiple new features to the game. Amphibious vehicles are introduced, so some of the vehicles are now capable of swimming like they are in the real life. The game also adds unmanned aerial vehicles to both US and Russian sides. The game also simulates [[Electronic Warfare|electronic warfare]] in the form of scenario environmental setting in which you can decide how much interference there is to communications equipment. Precision artillery is also added, with the possibility of precise single shot artillery capable of hitting the target. Active Protection Systems (APS) are also added to multiple vehicles on both Russian and US sides. The APS can track incoming enemy missiles and shoot them down before they hit the target. Airburst munitions are added to be used by ground forces. Surface-to-air missiles are added as well in order to add defensive capabilities to the ground troops against air threats. It also adds expanded soldier night vision systems in form of better night vision and thermal imagers.
   
 
The game comes with four campaigns: one for each side (USA, Russia, Ukraine) and [[Training Campaign (CMBS)|a training campaign]] which introduces different kind of aspects of CMBS. It also comes with 21 scenarios. The three campaigns for the different sides are called "[[Task Force 3-69]]" (USA), "[[Crossing the Dnieper]]" (Russia) and "[[The Shield of Kiev]]" (Ukraine).
 
The game comes with four campaigns: one for each side (USA, Russia, Ukraine) and [[Training Campaign (CMBS)|a training campaign]] which introduces different kind of aspects of CMBS. It also comes with 21 scenarios. The three campaigns for the different sides are called "[[Task Force 3-69]]" (USA), "[[Crossing the Dnieper]]" (Russia) and "[[The Shield of Kiev]]" (Ukraine).

Revision as of 10:59, February 18, 2015

Combat-mission-black-sea-logo

CMBS logo

Combat Mission: Black Sea is the latest installment in the Combat Mission -line of games and the first using the new CMx2 3.0 game engine. It was officially announced on 4th of November 2014 and later released on 30th of January, 2015.

General Information

The events of the game take place in 2017. The events of 2014 in Ukraine set tensions between Russia and Ukraine. Kiev government and the Russians still argue about the status of the contested regions of Crimea and Eastern Ukraine. In 2017 Ukraine announces that they join EU and NATO. Relationship of the two countries turns to worse and Russian armed forces are deployed to the border. This causes Western nations to mobilize as well because of their willingness to expand east. In June 2017, fighting erupts in Donetsk region and after that the whole border is afire.


Black Sea adds multiple new features to the game. Amphibious vehicles are introduced, so some of the vehicles are now capable of swimming like they are in the real life. The game also adds unmanned aerial vehicles to both US and Russian sides. The game also simulates electronic warfare in the form of scenario environmental setting in which you can decide how much interference there is to communications equipment. Precision artillery is also added, with the possibility of precise single shot artillery capable of hitting the target. Active Protection Systems (APS) are also added to multiple vehicles on both Russian and US sides. The APS can track incoming enemy missiles and shoot them down before they hit the target. Airburst munitions are added to be used by ground forces. Surface-to-air missiles are added as well in order to add defensive capabilities to the ground troops against air threats. It also adds expanded soldier night vision systems in form of better night vision and thermal imagers.

The game comes with four campaigns: one for each side (USA, Russia, Ukraine) and a training campaign which introduces different kind of aspects of CMBS. It also comes with 21 scenarios. The three campaigns for the different sides are called "Task Force 3-69" (USA), "Crossing the Dnieper" (Russia) and "The Shield of Kiev" (Ukraine).

Equipment

US Army

Branches:

  • Infantry Battalion
  • Stryker Battalion
  • Armored Battalion

Equipment:

Small arms

Three sides

The three factions: US Army (top), Russian Army (middle) and Ukrainian Army (bottom)

  • M107A1
  • M110
  • M110 CSASS
  • M249 PIP
  • M25 CDTE
  • M4A1
  • M4A1 w/ ACOG
  • M4A1 w/ grenade launcher + ACOG
  • M4A1 w/ M320A1 grenade launcher
  • M4A1 w/ thermal sight
  • M9A1
  • Precision Sniper Rifle (.300)
  • Precision Sniper Rifle (.338)
  • Precision Sniper Rifle (7.62)
  • FGM-148 Javelin
  • FIM-92 Stinger
  • M120
  • M224A1
  • M252A1
  • M136 AT4 CS
  • M240L
  • M2A1 .50 cal
  • Mk. 19
  • TOW ITAS M41

Stryker vehicles

Infantry Fighting Vehicles

Tanks

Light Vehicles

U.S. Air Assets

  • AH-64D Apache Longbow
  • AH-64E Apache Guardian
  • F-16CJ Fighting Falcon
  • F-15E Strike Eagle

U.S. Artillery Assets

  • M109A6 Paladin (155mm)
  • M119A3 (105mm)
  • M777A2 (155mm)

U.S. UAV Assets

  • MQ-1C Grey Eagle
  • RQ-11B Raven
  • RQ-7B Shadow

Russian Armed Forces

Branches:

Armor:

Motor Rifle:


Equipment:

Small arms

  • AK-74M
  • AK-74M w/ GP-30 grenade launcher
  • AKS-74U
  • Makarov PM
  • PKP
  • SVD
  • 2B11 Sani
  • 2B14 Podnos
  • AT-13
  • AT-14
  • AT-4C
  • AT-7
  • SA-18 Igla
  • SA-24 Igla-S
  • PKM
  • RPG-26
  • RPG-7V2
  • RPO-M Shmel

Armored Personnel Carriers

Infantry Fighting Vehicles

Tanks

Light Vehicles

Russian Air Assets

  • KA-52 Alligator
  • Mi-24PN Hind
  • Mi-28N Havoc
  • Su-24M2 Fencer-D
  • Su-25SM Frogfoot
  • Su-34 Fullback

Russian Artillery Assets

  • 2A65 Msta-B
  • 2S1 Gvozdika
  • 2S19 Msta-S
  • 2S19M1 Msta-S
  • 2S19M2 Msta-S
  • 2S34 Chosta
  • 2S3M1 Akatsiya
  • 2S3M2 Akatsiya
  • 2S7M Mialka
  • MT-12 Rapira

Russian UAV Assets

  • Orlan-10
  • Yakovlev Pchela-1T
  • ZALA 421-08

Ukrainian Army

Branches:

Armor

Mechanized Infantry


Equipment:

Small arms

  • AK-74M
  • AK-74M w/ GP-30 grenade launcher
  • AKS-74
  • AKS-74U
  • Makarov PM
  • RPK-74
  • SVD
  • 2B11 Sani
  • 2B14 Podnos
  • AGS-17
  • AT-4C
  • AT-7
  • Corsar
  • SA-18 Igla
  • MT-12 Rapira
  • MT-12K Rapira
  • PKM
  • RPG-22
  • RPG-26
  • RPG-7V1
  • RPO-A Shmel
  • Skif
  • SPG-9

Armored Personnel Carriers

Infantry Fighting Vehicles

Tanks

Light Vehicles

Ukrainian Air Assets

  • Mi-24P Hind
  • Mi-24PM Hind
  • Su-24M Fencer-D
  • Su-25 Frogfoot

Ukrainian Artillery Assets

  • 2A65 Msta-B
  • 2S1 Gvozdika
  • 2S19 Msta-S
  • 2S3M1 Akatsiya
  • 2S7M Mialka
  • MT-12 Rapira

Modules

There will be modules for the game, though it is uncertain how many. Three modules is a good guess.

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