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− | <p style="margin-top:0.4em;margin-bottom:0.5em;">Combat Mission: Shock Force Marines was released in September 2008. It was the first expansion module to [[Combat Mission: Shock Force|the base game]] . It adds the U.S. Marines to the game to the blue side and Syrian Airborne units to the red side. Both sides get new equipment as well.</p> |
+ | <p style="margin-top:0.4em;margin-bottom:0.5em;">Combat Mission: Shock Force Marines was released in September 2008. It was the first expansion module to [[Combat Mission: Shock Force|the base game]] . It adds the [[US Marines|U.S. Marines]] to the game to the blue side and Syrian Airborne units to the red side. Both sides get new equipment as well.</p> |
==General Information== |
==General Information== |
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The backstory of the game takes place in the summer of 2008. After a terrorist attack the Coalition forces, led by United States of America, invaded Syria in order to locate and punish those responsible. The Marine Expeditionary Unit's (MEU) task is to make an amphibious landing on the western shores of Syria and push on to Hims and down to Damascus eventually. The module has a new campaign for the marines and 16 new scenarios as well. |
The backstory of the game takes place in the summer of 2008. After a terrorist attack the Coalition forces, led by United States of America, invaded Syria in order to locate and punish those responsible. The Marine Expeditionary Unit's (MEU) task is to make an amphibious landing on the western shores of Syria and push on to Hims and down to Damascus eventually. The module has a new campaign for the marines and 16 new scenarios as well. |
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− | The biggest difference to the base game is the marine rifle squad which is the biggest unit there is in the game. 13 men squads with grenade launchers and machine guns ensure the most firepower any single unit has in the game. This means that each platoon has an extra squad and each company and extra platoon when compared to normal army units. The Syrians also get a couple of new toys to play with: T-90SA main battle tank and BMP-3 infantry fighting vehicle. |
+ | The biggest difference to the base game is the marine rifle squad which is the biggest unit there is in the game. 13 men squads with grenade launchers and machine guns ensure the most firepower any single unit has in the game. This means that each platoon has an extra squad and each company and extra platoon when compared to normal army units. The Syrians also get a couple of new toys to play with: [[T-90|T-90SA]] main battle tank and [[BMP-3]] infantry fighting vehicle. |
==New organizations and equipment== |
==New organizations and equipment== |
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*M72A3 anti-tank weapon |
*M72A3 anti-tank weapon |
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LAV family |
LAV family |
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− | *LAV-25-A2 |
+ | *[[LAV-25|LAV-25-A2]] |
− | *LAV-AT-A2 |
+ | *[[LAV-25|LAV-AT-A2]] |
− | *LAV-C2-A2 |
+ | *[[LAV-25|LAV-C2-A2]] |
Armored Personnel Carriers |
Armored Personnel Carriers |
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*[[AAV-7|AAV-7A1]] |
*[[AAV-7|AAV-7A1]] |
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*[[M1 Abrams|M1A1FEP Abrams]] |
*[[M1 Abrams|M1A1FEP Abrams]] |
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Light Vehicles |
Light Vehicles |
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− | *MTVR |
+ | *[[MTVR]] |
− | *MTVR (armored) |
+ | *[[MTVR|MTVR (armored)]] |
− | *M1046 TOW HMMWV |
+ | *[[HMMWV|M1046 TOW HMMWV]] |
Marines Air Assets |
Marines Air Assets |
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*F/A-18C/D Hornet |
*F/A-18C/D Hornet |
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*RPG-7D3 |
*RPG-7D3 |
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Infantry Fighting Vehicles |
Infantry Fighting Vehicles |
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− | *BMP-3 |
+ | *[[BMP-3]] |
Tanks |
Tanks |
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− | *T-90SA |
+ | *[[T-90|T-90SA]] |
==Other Modules== |
==Other Modules== |
Revision as of 12:05, 18 October 2014
Combat Mission: Shock Force Marines was released in September 2008. It was the first expansion module to the base game . It adds the U.S. Marines to the game to the blue side and Syrian Airborne units to the red side. Both sides get new equipment as well.
General Information
The backstory of the game takes place in the summer of 2008. After a terrorist attack the Coalition forces, led by United States of America, invaded Syria in order to locate and punish those responsible. The Marine Expeditionary Unit's (MEU) task is to make an amphibious landing on the western shores of Syria and push on to Hims and down to Damascus eventually. The module has a new campaign for the marines and 16 new scenarios as well.
The biggest difference to the base game is the marine rifle squad which is the biggest unit there is in the game. 13 men squads with grenade launchers and machine guns ensure the most firepower any single unit has in the game. This means that each platoon has an extra squad and each company and extra platoon when compared to normal army units. The Syrians also get a couple of new toys to play with: T-90SA main battle tank and BMP-3 infantry fighting vehicle.
New organizations and equipment
US Marines
Branches:
United States Marine Corps Armor
United States Marine Corps Infantry
Weapons: Small arms
- M16A4 assault rifle
- M16A4 assault rifle W/M203 grenade Launcher
- M32 Multiple Grenade Launcher (MGL)
- M240G machine gun
- M82A3 sniper rifle
- M40A3 sniper rifle
- M2HB heavy machine gun
- Shoulder-Launched Multipurpose Assault Weapon (SMAW) rocket launcher
- Mk19 grenade launcher
- TOW-2 missile launcher
- M72A3 anti-tank weapon
LAV family
Armored Personnel Carriers
Tanks
Light Vehicles
Marines Air Assets
- F/A-18C/D Hornet
- AV-8B Harrier
- AH-1W Super Cobra
Syrian Forces
Branches (Army):
Syrian Airborne
Weapons: Small arms
- RPG-16
- RPG-7D3
Infantry Fighting Vehicles
Tanks