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Morale

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== Effects ==
 
== Effects ==
The higher levels of morale (Rattled and higher) are just gradations. All of these troops are still in control. [[Unit]]s with sufficiently reduced morale (Shaken and lower) cannot be given orders. Instead, they are run completely by the [[TacAI]] until they recover, or are killed or exit the map. Additional effects are discussed below.
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The higher levels of morale (Rattled and higher) are just gradations. All of these troops are still in control. [[Unit]]s with sufficiently reduced morale (Shaken and lower) cannot be given orders. Instead, they are run completely by the TacAI until they recover, or are killed or exit the map. Additional effects are discussed below.
   
 
=== Panic ===
 
=== Panic ===
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All [[unit]]s except [[fanatic]]s may surrender if they have low morale and one or more enemy units are fairly close (within 40m (?)). A surrendered unit's men are shown on screen with their hands held up.
 
All [[unit]]s except [[fanatic]]s may surrender if they have low morale and one or more enemy units are fairly close (within 40m (?)). A surrendered unit's men are shown on screen with their hands held up.
   
Once a unit has surrendered, it will not move or take any action, and of course cannot be given orders. The [[TacAI]] will not select surrendering units to fire at, but they may still be fired on if a player's units have orders to target them. (Wasting fire on surrendering men is a classic newbie mistake.) They can also be hit normally by any other fire.
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Once a unit has surrendered, it will not move or take any action, and of course cannot be given orders. The TacAI will not select surrendering units to fire at, but they may still be fired on if a player's units have orders to target them. (Wasting fire on surrendering men is a classic newbie mistake.) They can also be hit normally by any other fire.
   
 
Surrendering soldiers will be removed from the game if an enemy unit stops very close (in the same or adjacent opsquare (?)) for a short time (one or two minutes) to "round them up" and send them to the rear. When this happens, a little "white flag" icon is displayed on each man who is removed. Each man captured shows up as "Captured" in the battle's [[After Action Report]].
 
Surrendering soldiers will be removed from the game if an enemy unit stops very close (in the same or adjacent opsquare (?)) for a short time (one or two minutes) to "round them up" and send them to the rear. When this happens, a little "white flag" icon is displayed on each man who is removed. Each man captured shows up as "Captured" in the battle's [[After Action Report]].
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