Combat Mission Wiki

A soldier is a man in a nation's army. In CM, civilians are not represented. Thus, for our purposes "man" is synonymous with soldier. In CMx2, individual soldiers are represented; this article describes their attributes.


Each soldier carries one or more personal weapons, and ammunition both for his own weapon and the squad's machinegun(s) and/or heavy weapons. He may also carry hand grenades, and special equipment including a radio or pair of binoculars.

A man's weapon is used to represent him in the Team Info Panel. You can also see it in his depiction on the battlefield view. You can also see radios and binoculars. You cannot see hand grenades and ammunition.


A specialty is a special ability that a soldier has, due to training, personality, experience, etc. Specialities are displayed by a short line of text over the soldier’s weapon icon on the Team Info Panel, such as "Antitank", "Commander", "Gunner", "Driver", etc. Soldiers can perform tasks without being specialized, but not as well as those with the specialty.


Each man has a health level that falls into one of four states:

  • healthy (the typical starting state for all soldiers)
  • lightly wounded (often players just say "wounded", although that is ambiguous)
  • incapacitated (also, "seriously wounded")
  • dead

These states are fairly self-explanatory. Healthy and lightly wounded soldiers are active: they fire, move, etc. according to orders, although lightly wounded soldiers cannot move as quickly. Incapacitated and dead soldiers are inactive and do nothing, although incapacitated soldiers can be killed. Both kinds of inactive soldiers can be given buddy aid; this removes them from the battlefield.

For active soldiers, the color of a soldier's weapon icon in the Team Info Panel denotes his health. Green means the Soldier is in good shape. Yellow means that the soldier has a light wound. Incapacitated and dead soldiers are not shown on the Team Info Panel. You can also see a soldier's health when he is selected on the battlefield view. The color coding here is the same for good and lightly wounded; for incapacitated it is red, and brown for dead.


Each active soldier is always doing something: firing, spotting, moving, etc. This is his personal action, or just action if the context (that it is his action, and not his unit's) is clear. You can see which action a man is performing by selecting his unit: the personal actions for each still-active individual in the unit are displayed in white text over the lower left of the battlefield view.