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Terrain

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The thicker kinds excellent cover and concealment for fire which crosses the barrier. All wall-like terrain can be [[blast]]ed to allow traversal. Most wall-like terrain with the can be destroyed by nearby high-explosive hits, and this is commonly seen for all types except bocage.
 
The thicker kinds excellent cover and concealment for fire which crosses the barrier. All wall-like terrain can be [[blast]]ed to allow traversal. Most wall-like terrain with the can be destroyed by nearby high-explosive hits, and this is commonly seen for all types except bocage.
   
* [[Hedgerow]]s (Bocage) - Two kinds, high and low. Impassable to all units, except tanks with [[rhino]]s (which plow their own holes). Infantry can pass via small gaps which are rather hard to see. Can be destroyed by ordinary HE, but it takes a lot of it. Infantry with [[demo charge]]s can [[blast]] holes. The only difference between high and low bocage is their effect on blocking line of sight: high bocage is higher. Low bocage is, unfortunately, rather hard to distinguish from hedges, even though the two are radically different in the game.
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* [[Hedgerows]] (Bocage) - Two kinds, high and low. Impassable to all units, except tanks with [[rhino]]s (which plow their own holes). Infantry can pass via small gaps which are rather hard to see. Can be destroyed by ordinary HE, but it takes a lot of it. Infantry with [[demo charge]]s can [[blast]] holes. The only difference between high and low bocage is their effect on blocking line of sight: high bocage is higher. Low bocage is, unfortunately, rather hard to distinguish from hedges, even though the two are radically different in the game.
 
:There is a very good [http://www.thefewgoodmen.com/thefgmforum/showthread.php?8356-Bocage-Low-Bocage-and-Hedgerows primer on bocage] at a Few Good Men. It shows the different types, how close infantry and tanks need to be to see through, and how to identify a rhino-equipped tank.
 
:There is a very good [http://www.thefewgoodmen.com/thefgmforum/showthread.php?8356-Bocage-Low-Bocage-and-Hedgerows primer on bocage] at a Few Good Men. It shows the different types, how close infantry and tanks need to be to see through, and how to identify a rhino-equipped tank.
 
* Tall walls - impassable to all units. Good cover, perfect concealment.
 
* Tall walls - impassable to all units. Good cover, perfect concealment.
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